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	<title>FVN Tech Blog &#187; Windows Mobile</title>
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		<title>Key stroking simulation in Windows Mobile Dev</title>
		<link>http://blog.feuvan.net/2007/04/09/126-key-stroking-in-window-mobile-dev.html</link>
		<comments>http://blog.feuvan.net/2007/04/09/126-key-stroking-in-window-mobile-dev.html#comments</comments>
		<pubDate>Mon, 09 Apr 2007 12:55:09 +0000</pubDate>
		<dc:creator>feuvan</dc:creator>
				<category><![CDATA[Default]]></category>
		<category><![CDATA[Windows Mobile]]></category>

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		<description><![CDATA[Let&#8217;s talk the topic directly. keybd_event() can send key board events, which is available in WinCE 1.0 and later. The Win32 version of the function is also available in win9x/nt3.1, so it&#8217;s toooold. You can also use PostKeybdMessage available after &#8230; <a href="http://blog.feuvan.net/2007/04/09/126-key-stroking-in-window-mobile-dev.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s talk the topic directly. keybd_event() can send key board events, which is available in WinCE 1.0 and later. The Win32 version of the function is also available in win9x/nt3.1, so it&#8217;s toooold. You can also use PostKeybdMessage available after WinCE 2.0.</p>
<p>keybd_event taks four parameters.</p>
<blockquote><p><b>VOID keybd_event(</b><br />&nbsp; <b>BYTE</b> <i>bVk</i><b>,</b><br />&nbsp; <b>BYTE</b> <i>bScan</i><b>,</b><br />&nbsp; <b>DWORD</b> <i>dwFlags</i><b>,</b><br />&nbsp; <b>DWORD</b> <i>dwExtraInfo </i><br /><b>);</b></p>
<p><i>bVk</i></p>
<dl>
<dd>[in] Specifies a virtual-key code. The code must be a value in the range 1 to 254. For a list of virtual-key codes, see <a href="http://msdn2.microsoft.com/en-us/library/ms927178.aspx" target="_blank">Virtual-Key Codes</a>.
<dt><i>bScan</i>
<dd>[in] Specifies a hardware scan code for the key.
<dt><i>dwFlags</i>
<dd>[in] Specifies various aspects of function operation. An application can use any combination of the following predefined constant values to set the flags.
<p>Value<br />Description
<p>KEYEVENTF_EXTENDEDKEY<br />If specified, the scan code will be treated as an extended key by giving it a prefix byte having the value 0xE0 (224).
<p>KEYEVENTF_KEYUP<br />If specified, the key is being released. If not specified, the key is being pressed.
<p>KEYEVENTF_SILENT<br />If specified, a keystroke is simulated, but no clicking sound is made.
</p>
<dt><i>dwExtraInfo</i>
<dd>[in] Specifies an additional 32-bit value associated with the keystroke. </dd>
</dl>
</blockquote>
<p>In most conditions, you may only need the first and third parameters.</p>
<p>Virtual-key code:</p>
<blockquote><p>VK_0 thru VK_9 are the same as ASCII &#8217;0&#8242; thru &#8217;9&#8242; (0&#215;30 &#8211; 0&#215;39)<br />VK_A thru VK_Z are the same as ASCII &#8216;A&#8217; thru &#8216;Z&#8217; (0&#215;41 &#8211; 0x5A)</p>
<p>You can get others from <a href="http://msdn2.microsoft.com/en-us/library/ms927178.aspx" target="_blank">MSDN</a></p>
</blockquote>
<p>So, this is an simle example of send &#8216;F&#8217; key press event:</p>
<blockquote><p>const byte VK_F = 0&#215;46;</p>
<p>keybd_event(VK_F, 0, 0, 0); // key pressed<br />keybd_event(VK_F, 0, KEYEVENTF_KEYUP, 0); // key released</p>
</blockquote>
<p>see also: <a href="http://msdn2.microsoft.com/en-us/library/aa453245.aspx" target="_blank">MSDN: keybd_event()</a></p>
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		<title>CE 6.0 &#8211; why the codename &#8220;Yamazaki&#8221; ?</title>
		<link>http://blog.feuvan.net/2007/04/02/119-ce-60-why-the-codename-yamazaki.html</link>
		<comments>http://blog.feuvan.net/2007/04/02/119-ce-60-why-the-codename-yamazaki.html#comments</comments>
		<pubDate>Mon, 02 Apr 2007 10:08:55 +0000</pubDate>
		<dc:creator>feuvan</dc:creator>
				<category><![CDATA[Default]]></category>
		<category><![CDATA[Windows Mobile]]></category>

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		<description><![CDATA[CE 6.0 &#8211; why the codename &#8220;Yamazaki&#8221; ? CE 6.0 &#8211; why the codename &#8220;Yamazaki&#8221; ? I&#8217;ve been asked why we used the name &#8220;Yamazaki&#8221; as a codename for CE 6.0 &#8211; There&#8217;s some history behind the naming of Windows &#8230; <a href="http://blog.feuvan.net/2007/04/02/119-ce-60-why-the-codename-yamazaki.html">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.msdn.com/testembedded/archive/2006/09/29/777063.aspx" target="_blank">CE 6.0 &#8211; why the codename &#8220;Yamazaki&#8221; ? </a></p>
<p>CE 6.0 &#8211; why the codename &#8220;Yamazaki&#8221; ?<br />
I&#8217;ve been asked why we used the name &#8220;Yamazaki&#8221; as a codename for CE 6.0 &#8211; There&#8217;s some history behind the naming of Windows CE versions, here&#8217;s the short version&#8230;<br />
Before the Windows CE product was released we had an internal set of tools known as the Oem Adaptation Kit also known as the OAK &#8211; an OAK of course is a type of tree.</p>
<p>The initial releases of Windows CE were therefore named after trees, as follows.</p>
<p>Windows CE 1.0 &#8211; Alder (Nov 1996)<br />
Windows CE 2.0 &#8211; Birch (Nov 1997)<br />
Windows CE 3.0 &#8211; Cedar (Apr 2000)<br />
Interestingly, there was a second team within the Windows CE group that worked on the tools, I guess you could consider tools to be something that makes a job easier, or cuts the job down to size &#8211; therefore the tools releases were named after things that cut down trees  &#8211; as follows&#8230;</p>
<p>Windows CE 1.0 &#8211; Alder &#8211; Tools: Axe<br />
Windows CE 2.0 &#8211; Birch &#8211; Tools: Buzzsaw<br />
Windows CE 3.0 &#8211; Cedar &#8211; Tools: Chainsaw<br />
For Windows CE 4.0 the original plan was to call the O/S DougFir (DouglasFir), the thing that cuts down DougFir trees was going to be Dozer (BullDozer) &#8211; interestingly, at Windows CE 4.0 the o/s team and tools teams merged together to form a new, combined team &#8211; the codenames for the operating system and tools also changed at this time from trees/tools to <drumroll>Whiskeys</drumroll> &#8211; so the codenames for Windows CE 4.0 onwards are as follows.</p>
<p>Windows CE 4.0 &#8211; Talisker (Jan 2002)<br />
Windows CE 4.1 &#8211; Jameson (Jun 2002)<br />
Windows CE 4.2 &#8211; McKendric (Apr 2003)<br />
Windows CE 5.0 &#8211; Macallan (Aug 2004)<br />
Windows CE 5.0 Network Device Feature Pack &#8211; Tomatin (Apr 2006)<br />
Windows CE 6.0 &#8211; Yamazaki (Sep 2006)<br />
Don</p>
<p>*originally posted on Mike Hall&#8217;s Weblog</p>
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		<title>WIN CE Platform Builder 6.0 Evaluation Offline Download</title>
		<link>http://blog.feuvan.net/2007/03/10/107-win-ce-platform-builder-60-evalutation-offline-download.html</link>
		<comments>http://blog.feuvan.net/2007/03/10/107-win-ce-platform-builder-60-evalutation-offline-download.html#comments</comments>
		<pubDate>Sat, 10 Mar 2007 09:13:10 +0000</pubDate>
		<dc:creator>feuvan</dc:creator>
				<category><![CDATA[Default]]></category>
		<category><![CDATA[Windows Mobile]]></category>

		<guid isPermaLink="false">http://feuvan.net/wordpress/?p=107</guid>
		<description><![CDATA[在网上找到的WINCE PB 6文件列表。 存成dl.txt，然后wget -i dl.txt，睡一觉起来就可以看到接近4G的文件了。 运行Windows Embedded CE 6.0.msi进行离线安装。 试用key的获取 http://www.microsoft.com/windows/embedded/eval/trial.mspx Windows_Embedded_CE_6.0]]></description>
			<content:encoded><![CDATA[<p>在网上找到的<a href="http://tombkeeper.googlepages.com/Windows_Embedded_CE_6.0.lst">WINCE PB 6文件列表</a>。
</p>
<p>存成dl.txt，然后wget -i dl.txt，睡一觉起来就可以看到接近4G的文件了。
</p>
<p>运行Windows Embedded CE 6.0.msi进行离线安装。
</p>
<p>试用key的获取
</p>
<p><a href="http://www.microsoft.com/windows/embedded/eval/trial.mspx">http://www.microsoft.com/windows/embedded/eval/trial.mspx</a></p>
<p><a href='http://blog.feuvan.net/wp-content/uploads/2007/03/windows_embedded_ce_60.txt' title='Windows_Embedded_CE_6.0'>Windows_Embedded_CE_6.0</a></p>
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